(self["webpackChunkweb"] = self["webpackChunkweb"] || []).push([[857],{ /***/ 25025: /***/ ((__unused_webpack_module, __webpack_exports__, __webpack_require__) => { "use strict"; // ESM COMPAT FLAG __webpack_require__.r(__webpack_exports__); // EXPORTS __webpack_require__.d(__webpack_exports__, { "Composite": () => (/* binding */ Composite), "CompositeItem": () => (/* binding */ CompositeItem), "FloatingArrow": () => (/* binding */ FloatingArrow), "FloatingDelayGroup": () => (/* binding */ FloatingDelayGroup), "FloatingFocusManager": () => (/* binding */ FloatingFocusManager), "FloatingList": () => (/* binding */ FloatingList), "FloatingNode": () => (/* binding */ FloatingNode), "FloatingOverlay": () => (/* binding */ FloatingOverlay), "FloatingPortal": () => (/* binding */ FloatingPortal), "FloatingTree": () => (/* binding */ FloatingTree), "arrow": () => (/* reexport */ floating_ui_react_dom_arrow), "autoPlacement": () => (/* reexport */ floating_ui_dom_autoPlacement), "autoUpdate": () => (/* reexport */ autoUpdate), "computePosition": () => (/* reexport */ floating_ui_dom_computePosition), "detectOverflow": () => (/* reexport */ detectOverflow), "flip": () => (/* reexport */ floating_ui_dom_flip), "getOverflowAncestors": () => (/* reexport */ getOverflowAncestors), "hide": () => (/* reexport */ floating_ui_dom_hide), "inline": () => (/* reexport */ floating_ui_dom_inline), "inner": () => (/* binding */ inner), "limitShift": () => (/* reexport */ floating_ui_dom_limitShift), "offset": () => (/* reexport */ offset), "platform": () => (/* reexport */ platform), "safePolygon": () => (/* binding */ safePolygon), "shift": () => (/* reexport */ floating_ui_dom_shift), "size": () => (/* reexport */ floating_ui_dom_size), "useClick": () => (/* binding */ useClick), "useClientPoint": () => (/* binding */ useClientPoint), "useDelayGroup": () => (/* binding */ useDelayGroup), "useDelayGroupContext": () => (/* binding */ useDelayGroupContext), "useDismiss": () => (/* binding */ useDismiss), "useFloating": () => (/* binding */ floating_ui_react_esm_useFloating), "useFloatingNodeId": () => (/* binding */ useFloatingNodeId), "useFloatingParentNodeId": () => (/* binding */ useFloatingParentNodeId), "useFloatingPortalNode": () => (/* binding */ useFloatingPortalNode), "useFloatingTree": () => (/* binding */ useFloatingTree), "useFocus": () => (/* binding */ useFocus), "useHover": () => (/* binding */ useHover), "useId": () => (/* binding */ useId), "useInnerOffset": () => (/* binding */ useInnerOffset), "useInteractions": () => (/* binding */ useInteractions), "useListItem": () => (/* binding */ useListItem), "useListNavigation": () => (/* binding */ useListNavigation), "useMergeRefs": () => (/* binding */ useMergeRefs), "useRole": () => (/* binding */ useRole), "useTransitionStatus": () => (/* binding */ useTransitionStatus), "useTransitionStyles": () => (/* binding */ useTransitionStyles), "useTypeahead": () => (/* binding */ useTypeahead) }); // EXTERNAL MODULE: ./node_modules/react/index.js var react = __webpack_require__(67294); var react_namespaceObject = /*#__PURE__*/__webpack_require__.t(react, 2); ;// CONCATENATED MODULE: ./node_modules/@floating-ui/utils/dist/floating-ui.utils.dom.mjs function getNodeName(node) { if (isNode(node)) { return (node.nodeName || '').toLowerCase(); } // Mocked nodes in testing environments may not be instances of Node. By // returning `#document` an infinite loop won't occur. // https://github.com/floating-ui/floating-ui/issues/2317 return '#document'; } function getWindow(node) { var _node$ownerDocument; return (node == null || (_node$ownerDocument = node.ownerDocument) == null ? void 0 : _node$ownerDocument.defaultView) || window; } function getDocumentElement(node) { var _ref; return (_ref = (isNode(node) ? node.ownerDocument : node.document) || window.document) == null ? void 0 : _ref.documentElement; } function isNode(value) { return value instanceof Node || value instanceof getWindow(value).Node; } function isElement(value) { return value instanceof Element || value instanceof getWindow(value).Element; } function isHTMLElement(value) { return value instanceof HTMLElement || value instanceof getWindow(value).HTMLElement; } function isShadowRoot(value) { // Browsers without `ShadowRoot` support. if (typeof ShadowRoot === 'undefined') { return false; } return value instanceof ShadowRoot || value instanceof getWindow(value).ShadowRoot; } function isOverflowElement(element) { const { overflow, overflowX, overflowY, display } = floating_ui_utils_dom_getComputedStyle(element); return /auto|scroll|overlay|hidden|clip/.test(overflow + overflowY + overflowX) && !['inline', 'contents'].includes(display); } function isTableElement(element) { return ['table', 'td', 'th'].includes(getNodeName(element)); } function isContainingBlock(element) { const webkit = isWebKit(); const css = floating_ui_utils_dom_getComputedStyle(element); // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block return css.transform !== 'none' || css.perspective !== 'none' || (css.containerType ? css.containerType !== 'normal' : false) || !webkit && (css.backdropFilter ? css.backdropFilter !== 'none' : false) || !webkit && (css.filter ? css.filter !== 'none' : false) || ['transform', 'perspective', 'filter'].some(value => (css.willChange || '').includes(value)) || ['paint', 'layout', 'strict', 'content'].some(value => (css.contain || '').includes(value)); } function getContainingBlock(element) { let currentNode = getParentNode(element); while (isHTMLElement(currentNode) && !isLastTraversableNode(currentNode)) { if (isContainingBlock(currentNode)) { return currentNode; } else { currentNode = getParentNode(currentNode); } } return null; } function isWebKit() { if (typeof CSS === 'undefined' || !CSS.supports) return false; return CSS.supports('-webkit-backdrop-filter', 'none'); } function isLastTraversableNode(node) { return ['html', 'body', '#document'].includes(getNodeName(node)); } function floating_ui_utils_dom_getComputedStyle(element) { return getWindow(element).getComputedStyle(element); } function getNodeScroll(element) { if (isElement(element)) { return { scrollLeft: element.scrollLeft, scrollTop: element.scrollTop }; } return { scrollLeft: element.pageXOffset, scrollTop: element.pageYOffset }; } function getParentNode(node) { if (getNodeName(node) === 'html') { return node; } const result = // Step into the shadow DOM of the parent of a slotted node. node.assignedSlot || // DOM Element detected. node.parentNode || // ShadowRoot detected. isShadowRoot(node) && node.host || // Fallback. getDocumentElement(node); return isShadowRoot(result) ? result.host : result; } function getNearestOverflowAncestor(node) { const parentNode = getParentNode(node); if (isLastTraversableNode(parentNode)) { return node.ownerDocument ? node.ownerDocument.body : node.body; } if (isHTMLElement(parentNode) && isOverflowElement(parentNode)) { return parentNode; } return getNearestOverflowAncestor(parentNode); } function getOverflowAncestors(node, list, traverseIframes) { var _node$ownerDocument2; if (list === void 0) { list = []; } if (traverseIframes === void 0) { traverseIframes = true; } const scrollableAncestor = getNearestOverflowAncestor(node); const isBody = scrollableAncestor === ((_node$ownerDocument2 = node.ownerDocument) == null ? void 0 : _node$ownerDocument2.body); const win = getWindow(scrollableAncestor); if (isBody) { return list.concat(win, win.visualViewport || [], isOverflowElement(scrollableAncestor) ? scrollableAncestor : [], win.frameElement && traverseIframes ? getOverflowAncestors(win.frameElement) : []); } return list.concat(scrollableAncestor, getOverflowAncestors(scrollableAncestor, [], traverseIframes)); } ;// CONCATENATED MODULE: ./node_modules/@floating-ui/react/dist/floating-ui.react.utils.mjs function activeElement(doc) { let activeElement = doc.activeElement; while (((_activeElement = activeElement) == null || (_activeElement = _activeElement.shadowRoot) == null ? void 0 : _activeElement.activeElement) != null) { var _activeElement; activeElement = activeElement.shadowRoot.activeElement; } return activeElement; } function contains(parent, child) { if (!parent || !child) { return false; } const rootNode = child.getRootNode == null ? void 0 : child.getRootNode(); // First, attempt with faster native method if (parent.contains(child)) { return true; } // then fallback to custom implementation with Shadow DOM support if (rootNode && isShadowRoot(rootNode)) { let next = child; while (next) { if (parent === next) { return true; } // @ts-ignore next = next.parentNode || next.host; } } // Give up, the result is false return false; } // Avoid Chrome DevTools blue warning. function getPlatform() { const uaData = navigator.userAgentData; if (uaData != null && uaData.platform) { return uaData.platform; } return navigator.platform; } function getUserAgent() { const uaData = navigator.userAgentData; if (uaData && Array.isArray(uaData.brands)) { return uaData.brands.map(_ref => { let { brand, version } = _ref; return brand + "/" + version; }).join(' '); } return navigator.userAgent; } // License: https://github.com/adobe/react-spectrum/blob/b35d5c02fe900badccd0cf1a8f23bb593419f238/packages/@react-aria/utils/src/isVirtualEvent.ts function isVirtualClick(event) { // FIXME: Firefox is now emitting a deprecation warning for `mozInputSource`. // Try to find a workaround for this. `react-aria` source still has the check. if (event.mozInputSource === 0 && event.isTrusted) { return true; } if (isAndroid() && event.pointerType) { return event.type === 'click' && event.buttons === 1; } return event.detail === 0 && !event.pointerType; } function isVirtualPointerEvent(event) { if (isJSDOM()) return false; return !isAndroid() && event.width === 0 && event.height === 0 || isAndroid() && event.width === 1 && event.height === 1 && event.pressure === 0 && event.detail === 0 && event.pointerType === 'mouse' || // iOS VoiceOver returns 0.333• for width/height. event.width < 1 && event.height < 1 && event.pressure === 0 && event.detail === 0 && event.pointerType === 'touch'; } function isSafari() { // Chrome DevTools does not complain about navigator.vendor return /apple/i.test(navigator.vendor); } function isAndroid() { const re = /android/i; return re.test(getPlatform()) || re.test(getUserAgent()); } function isMac() { return getPlatform().toLowerCase().startsWith('mac') && !navigator.maxTouchPoints; } function isJSDOM() { return getUserAgent().includes('jsdom/'); } function isMouseLikePointerType(pointerType, strict) { // On some Linux machines with Chromium, mouse inputs return a `pointerType` // of "pen": https://github.com/floating-ui/floating-ui/issues/2015 const values = ['mouse', 'pen']; if (!strict) { values.push('', undefined); } return values.includes(pointerType); } function isReactEvent(event) { return 'nativeEvent' in event; } function isRootElement(element) { return element.matches('html,body'); } function getDocument(node) { return (node == null ? void 0 : node.ownerDocument) || document; } function isEventTargetWithin(event, node) { if (node == null) { return false; } if ('composedPath' in event) { return event.composedPath().includes(node); } // TS thinks `event` is of type never as it assumes all browsers support composedPath, but browsers without shadow dom don't const e = event; return e.target != null && node.contains(e.target); } function getTarget(event) { if ('composedPath' in event) { return event.composedPath()[0]; } // TS thinks `event` is of type never as it assumes all browsers support // `composedPath()`, but browsers without shadow DOM don't. return event.target; } const TYPEABLE_SELECTOR = "input:not([type='hidden']):not([disabled])," + "[contenteditable]:not([contenteditable='false']),textarea:not([disabled])"; function isTypeableElement(element) { return isHTMLElement(element) && element.matches(TYPEABLE_SELECTOR); } function stopEvent(event) { event.preventDefault(); event.stopPropagation(); } function isTypeableCombobox(element) { if (!element) return false; return element.getAttribute('role') === 'combobox' && isTypeableElement(element); } ;// CONCATENATED MODULE: ./node_modules/@floating-ui/utils/dist/floating-ui.utils.mjs /** * Custom positioning reference element. * @see https://floating-ui.com/docs/virtual-elements */ const sides = ['top', 'right', 'bottom', 'left']; const alignments = ['start', 'end']; const placements = /*#__PURE__*/sides.reduce((acc, side) => acc.concat(side, side + "-" + alignments[0], side + "-" + alignments[1]), []); const min = Math.min; const max = Math.max; const round = Math.round; const floor = Math.floor; const createCoords = v => ({ x: v, y: v }); const oppositeSideMap = { left: 'right', right: 'left', bottom: 'top', top: 'bottom' }; const oppositeAlignmentMap = { start: 'end', end: 'start' }; function clamp(start, value, end) { return max(start, min(value, end)); } function evaluate(value, param) { return typeof value === 'function' ? value(param) : value; } function getSide(placement) { return placement.split('-')[0]; } function getAlignment(placement) { return placement.split('-')[1]; } function getOppositeAxis(axis) { return axis === 'x' ? 'y' : 'x'; } function getAxisLength(axis) { return axis === 'y' ? 'height' : 'width'; } function getSideAxis(placement) { return ['top', 'bottom'].includes(getSide(placement)) ? 'y' : 'x'; } function getAlignmentAxis(placement) { return getOppositeAxis(getSideAxis(placement)); } function getAlignmentSides(placement, rects, rtl) { if (rtl === void 0) { rtl = false; } const alignment = getAlignment(placement); const alignmentAxis = getAlignmentAxis(placement); const length = getAxisLength(alignmentAxis); let mainAlignmentSide = alignmentAxis === 'x' ? alignment === (rtl ? 'end' : 'start') ? 'right' : 'left' : alignment === 'start' ? 'bottom' : 'top'; if (rects.reference[length] > rects.floating[length]) { mainAlignmentSide = getOppositePlacement(mainAlignmentSide); } return [mainAlignmentSide, getOppositePlacement(mainAlignmentSide)]; } function getExpandedPlacements(placement) { const oppositePlacement = getOppositePlacement(placement); return [getOppositeAlignmentPlacement(placement), oppositePlacement, getOppositeAlignmentPlacement(oppositePlacement)]; } function getOppositeAlignmentPlacement(placement) { return placement.replace(/start|end/g, alignment => oppositeAlignmentMap[alignment]); } function getSideList(side, isStart, rtl) { const lr = ['left', 'right']; const rl = ['right', 'left']; const tb = ['top', 'bottom']; const bt = ['bottom', 'top']; switch (side) { case 'top': case 'bottom': if (rtl) return isStart ? rl : lr; return isStart ? lr : rl; case 'left': case 'right': return isStart ? tb : bt; default: return []; } } function getOppositeAxisPlacements(placement, flipAlignment, direction, rtl) { const alignment = getAlignment(placement); let list = getSideList(getSide(placement), direction === 'start', rtl); if (alignment) { list = list.map(side => side + "-" + alignment); if (flipAlignment) { list = list.concat(list.map(getOppositeAlignmentPlacement)); } } return list; } function getOppositePlacement(placement) { return placement.replace(/left|right|bottom|top/g, side => oppositeSideMap[side]); } function expandPaddingObject(padding) { return { top: 0, right: 0, bottom: 0, left: 0, ...padding }; } function getPaddingObject(padding) { return typeof padding !== 'number' ? expandPaddingObject(padding) : { top: padding, right: padding, bottom: padding, left: padding }; } function rectToClientRect(rect) { return { ...rect, top: rect.y, left: rect.x, right: rect.x + rect.width, bottom: rect.y + rect.height }; } ;// CONCATENATED MODULE: ./node_modules/@floating-ui/core/dist/floating-ui.core.mjs function computeCoordsFromPlacement(_ref, placement, rtl) { let { reference, floating } = _ref; const sideAxis = getSideAxis(placement); const alignmentAxis = getAlignmentAxis(placement); const alignLength = getAxisLength(alignmentAxis); const side = getSide(placement); const isVertical = sideAxis === 'y'; const commonX = reference.x + reference.width / 2 - floating.width / 2; const commonY = reference.y + reference.height / 2 - floating.height / 2; const commonAlign = reference[alignLength] / 2 - floating[alignLength] / 2; let coords; switch (side) { case 'top': coords = { x: commonX, y: reference.y - floating.height }; break; case 'bottom': coords = { x: commonX, y: reference.y + reference.height }; break; case 'right': coords = { x: reference.x + reference.width, y: commonY }; break; case 'left': coords = { x: reference.x - floating.width, y: commonY }; break; default: coords = { x: reference.x, y: reference.y }; } switch (getAlignment(placement)) { case 'start': coords[alignmentAxis] -= commonAlign * (rtl && isVertical ? -1 : 1); break; case 'end': coords[alignmentAxis] += commonAlign * (rtl && isVertical ? -1 : 1); break; } return coords; } /** * Computes the `x` and `y` coordinates that will place the floating element * next to a given reference element. * * This export does not have any `platform` interface logic. You will need to * write one for the platform you are using Floating UI with. */ const computePosition = async (reference, floating, config) => { const { placement = 'bottom', strategy = 'absolute', middleware = [], platform } = config; const validMiddleware = middleware.filter(Boolean); const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(floating)); let rects = await platform.getElementRects({ reference, floating, strategy }); let { x, y } = computeCoordsFromPlacement(rects, placement, rtl); let statefulPlacement = placement; let middlewareData = {}; let resetCount = 0; for (let i = 0; i < validMiddleware.length; i++) { const { name, fn } = validMiddleware[i]; const { x: nextX, y: nextY, data, reset } = await fn({ x, y, initialPlacement: placement, placement: statefulPlacement, strategy, middlewareData, rects, platform, elements: { reference, floating } }); x = nextX != null ? nextX : x; y = nextY != null ? nextY : y; middlewareData = { ...middlewareData, [name]: { ...middlewareData[name], ...data } }; if (reset && resetCount <= 50) { resetCount++; if (typeof reset === 'object') { if (reset.placement) { statefulPlacement = reset.placement; } if (reset.rects) { rects = reset.rects === true ? await platform.getElementRects({ reference, floating, strategy }) : reset.rects; } ({ x, y } = computeCoordsFromPlacement(rects, statefulPlacement, rtl)); } i = -1; } } return { x, y, placement: statefulPlacement, strategy, middlewareData }; }; /** * Resolves with an object of overflow side offsets that determine how much the * element is overflowing a given clipping boundary on each side. * - positive = overflowing the boundary by that number of pixels * - negative = how many pixels left before it will overflow * - 0 = lies flush with the boundary * @see https://floating-ui.com/docs/detectOverflow */ async function detectOverflow(state, options) { var _await$platform$isEle; if (options === void 0) { options = {}; } const { x, y, platform, rects, elements, strategy } = state; const { boundary = 'clippingAncestors', rootBoundary = 'viewport', elementContext = 'floating', altBoundary = false, padding = 0 } = evaluate(options, state); const paddingObject = getPaddingObject(padding); const altContext = elementContext === 'floating' ? 'reference' : 'floating'; const element = elements[altBoundary ? altContext : elementContext]; const clippingClientRect = rectToClientRect(await platform.getClippingRect({ element: ((_await$platform$isEle = await (platform.isElement == null ? void 0 : platform.isElement(element))) != null ? _await$platform$isEle : true) ? element : element.contextElement || (await (platform.getDocumentElement == null ? void 0 : platform.getDocumentElement(elements.floating))), boundary, rootBoundary, strategy })); const rect = elementContext === 'floating' ? { ...rects.floating, x, y } : rects.reference; const offsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(elements.floating)); const offsetScale = (await (platform.isElement == null ? void 0 : platform.isElement(offsetParent))) ? (await (platform.getScale == null ? void 0 : platform.getScale(offsetParent))) || { x: 1, y: 1 } : { x: 1, y: 1 }; const elementClientRect = rectToClientRect(platform.convertOffsetParentRelativeRectToViewportRelativeRect ? await platform.convertOffsetParentRelativeRectToViewportRelativeRect({ elements, rect, offsetParent, strategy }) : rect); return { top: (clippingClientRect.top - elementClientRect.top + paddingObject.top) / offsetScale.y, bottom: (elementClientRect.bottom - clippingClientRect.bottom + paddingObject.bottom) / offsetScale.y, left: (clippingClientRect.left - elementClientRect.left + paddingObject.left) / offsetScale.x, right: (elementClientRect.right - clippingClientRect.right + paddingObject.right) / offsetScale.x }; } /** * Provides data to position an inner element of the floating element so that it * appears centered to the reference element. * @see https://floating-ui.com/docs/arrow */ const arrow = options => ({ name: 'arrow', options, async fn(state) { const { x, y, placement, rects, platform, elements, middlewareData } = state; // Since `element` is required, we don't Partial<> the type. const { element, padding = 0 } = evaluate(options, state) || {}; if (element == null) { return {}; } const paddingObject = getPaddingObject(padding); const coords = { x, y }; const axis = getAlignmentAxis(placement); const length = getAxisLength(axis); const arrowDimensions = await platform.getDimensions(element); const isYAxis = axis === 'y'; const minProp = isYAxis ? 'top' : 'left'; const maxProp = isYAxis ? 'bottom' : 'right'; const clientProp = isYAxis ? 'clientHeight' : 'clientWidth'; const endDiff = rects.reference[length] + rects.reference[axis] - coords[axis] - rects.floating[length]; const startDiff = coords[axis] - rects.reference[axis]; const arrowOffsetParent = await (platform.getOffsetParent == null ? void 0 : platform.getOffsetParent(element)); let clientSize = arrowOffsetParent ? arrowOffsetParent[clientProp] : 0; // DOM platform can return `window` as the `offsetParent`. if (!clientSize || !(await (platform.isElement == null ? void 0 : platform.isElement(arrowOffsetParent)))) { clientSize = elements.floating[clientProp] || rects.floating[length]; } const centerToReference = endDiff / 2 - startDiff / 2; // If the padding is large enough that it causes the arrow to no longer be // centered, modify the padding so that it is centered. const largestPossiblePadding = clientSize / 2 - arrowDimensions[length] / 2 - 1; const minPadding = min(paddingObject[minProp], largestPossiblePadding); const maxPadding = min(paddingObject[maxProp], largestPossiblePadding); // Make sure the arrow doesn't overflow the floating element if the center // point is outside the floating element's bounds. const min$1 = minPadding; const max = clientSize - arrowDimensions[length] - maxPadding; const center = clientSize / 2 - arrowDimensions[length] / 2 + centerToReference; const offset = clamp(min$1, center, max); // If the reference is small enough that the arrow's padding causes it to // to point to nothing for an aligned placement, adjust the offset of the // floating element itself. To ensure `shift()` continues to take action, // a single reset is performed when this is true. const shouldAddOffset = !middlewareData.arrow && getAlignment(placement) != null && center !== offset && rects.reference[length] / 2 - (center < min$1 ? minPadding : maxPadding) - arrowDimensions[length] / 2 < 0; const alignmentOffset = shouldAddOffset ? center < min$1 ? center - min$1 : center - max : 0; return { [axis]: coords[axis] + alignmentOffset, data: { [axis]: offset, centerOffset: center - offset - alignmentOffset, ...(shouldAddOffset && { alignmentOffset }) }, reset: shouldAddOffset }; } }); function getPlacementList(alignment, autoAlignment, allowedPlacements) { const allowedPlacementsSortedByAlignment = alignment ? [...allowedPlacements.filter(placement => getAlignment(placement) === alignment), ...allowedPlacements.filter(placement => getAlignment(placement) !== alignment)] : allowedPlacements.filter(placement => getSide(placement) === placement); return allowedPlacementsSortedByAlignment.filter(placement => { if (alignment) { return getAlignment(placement) === alignment || (autoAlignment ? getOppositeAlignmentPlacement(placement) !== placement : false); } return true; }); } /** * Optimizes the visibility of the floating element by choosing the placement * that has the most space available automatically, without needing to specify a * preferred placement. Alternative to `flip`. * @see https://floating-ui.com/docs/autoPlacement */ const autoPlacement = function (options) { if (options === void 0) { options = {}; } return { name: 'autoPlacement', options, async fn(state) { var _middlewareData$autoP, _middlewareData$autoP2, _placementsThatFitOnE; const { rects, middlewareData, placement, platform, elements } = state; const { crossAxis = false, alignment, allowedPlacements = placements, autoAlignment = true, ...detectOverflowOptions } = evaluate(options, state); const placements$1 = alignment !== undefined || allowedPlacements === placements ? getPlacementList(alignment || null, autoAlignment, allowedPlacements) : allowedPlacements; const overflow = await detectOverflow(state, detectOverflowOptions); const currentIndex = ((_middlewareData$autoP = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP.index) || 0; const currentPlacement = placements$1[currentIndex]; if (currentPlacement == null) { return {}; } const alignmentSides = getAlignmentSides(currentPlacement, rects, await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))); // Make `computeCoords` start from the right place. if (placement !== currentPlacement) { return { reset: { placement: placements$1[0] } }; } const currentOverflows = [overflow[getSide(currentPlacement)], overflow[alignmentSides[0]], overflow[alignmentSides[1]]]; const allOverflows = [...(((_middlewareData$autoP2 = middlewareData.autoPlacement) == null ? void 0 : _middlewareData$autoP2.overflows) || []), { placement: currentPlacement, overflows: currentOverflows }]; const nextPlacement = placements$1[currentIndex + 1]; // There are more placements to check. if (nextPlacement) { return { data: { index: currentIndex + 1, overflows: allOverflows }, reset: { placement: nextPlacement } }; } const placementsSortedByMostSpace = allOverflows.map(d => { const alignment = getAlignment(d.placement); return [d.placement, alignment && crossAxis ? // Check along the mainAxis and main crossAxis side. d.overflows.slice(0, 2).reduce((acc, v) => acc + v, 0) : // Check only the mainAxis. d.overflows[0], d.overflows]; }).sort((a, b) => a[1] - b[1]); const placementsThatFitOnEachSide = placementsSortedByMostSpace.filter(d => d[2].slice(0, // Aligned placements should not check their opposite crossAxis // side. getAlignment(d[0]) ? 2 : 3).every(v => v <= 0)); const resetPlacement = ((_placementsThatFitOnE = placementsThatFitOnEachSide[0]) == null ? void 0 : _placementsThatFitOnE[0]) || placementsSortedByMostSpace[0][0]; if (resetPlacement !== placement) { return { data: { index: currentIndex + 1, overflows: allOverflows }, reset: { placement: resetPlacement } }; } return {}; } }; }; /** * Optimizes the visibility of the floating element by flipping the `placement` * in order to keep it in view when the preferred placement(s) will overflow the * clipping boundary. Alternative to `autoPlacement`. * @see https://floating-ui.com/docs/flip */ const flip = function (options) { if (options === void 0) { options = {}; } return { name: 'flip', options, async fn(state) { var _middlewareData$arrow, _middlewareData$flip; const { placement, middlewareData, rects, initialPlacement, platform, elements } = state; const { mainAxis: checkMainAxis = true, crossAxis: checkCrossAxis = true, fallbackPlacements: specifiedFallbackPlacements, fallbackStrategy = 'bestFit', fallbackAxisSideDirection = 'none', flipAlignment = true, ...detectOverflowOptions } = evaluate(options, state); // If a reset by the arrow was caused due to an alignment offset being // added, we should skip any logic now since `flip()` has already done its // work. // https://github.com/floating-ui/floating-ui/issues/2549#issuecomment-1719601643 if ((_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) { return {}; } const side = getSide(placement); const isBasePlacement = getSide(initialPlacement) === initialPlacement; const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)); const fallbackPlacements = specifiedFallbackPlacements || (isBasePlacement || !flipAlignment ? [getOppositePlacement(initialPlacement)] : getExpandedPlacements(initialPlacement)); if (!specifiedFallbackPlacements && fallbackAxisSideDirection !== 'none') { fallbackPlacements.push(...getOppositeAxisPlacements(initialPlacement, flipAlignment, fallbackAxisSideDirection, rtl)); } const placements = [initialPlacement, ...fallbackPlacements]; const overflow = await detectOverflow(state, detectOverflowOptions); const overflows = []; let overflowsData = ((_middlewareData$flip = middlewareData.flip) == null ? void 0 : _middlewareData$flip.overflows) || []; if (checkMainAxis) { overflows.push(overflow[side]); } if (checkCrossAxis) { const sides = getAlignmentSides(placement, rects, rtl); overflows.push(overflow[sides[0]], overflow[sides[1]]); } overflowsData = [...overflowsData, { placement, overflows }]; // One or more sides is overflowing. if (!overflows.every(side => side <= 0)) { var _middlewareData$flip2, _overflowsData$filter; const nextIndex = (((_middlewareData$flip2 = middlewareData.flip) == null ? void 0 : _middlewareData$flip2.index) || 0) + 1; const nextPlacement = placements[nextIndex]; if (nextPlacement) { // Try next placement and re-run the lifecycle. return { data: { index: nextIndex, overflows: overflowsData }, reset: { placement: nextPlacement } }; } // First, find the candidates that fit on the mainAxis side of overflow, // then find the placement that fits the best on the main crossAxis side. let resetPlacement = (_overflowsData$filter = overflowsData.filter(d => d.overflows[0] <= 0).sort((a, b) => a.overflows[1] - b.overflows[1])[0]) == null ? void 0 : _overflowsData$filter.placement; // Otherwise fallback. if (!resetPlacement) { switch (fallbackStrategy) { case 'bestFit': { var _overflowsData$map$so; const placement = (_overflowsData$map$so = overflowsData.map(d => [d.placement, d.overflows.filter(overflow => overflow > 0).reduce((acc, overflow) => acc + overflow, 0)]).sort((a, b) => a[1] - b[1])[0]) == null ? void 0 : _overflowsData$map$so[0]; if (placement) { resetPlacement = placement; } break; } case 'initialPlacement': resetPlacement = initialPlacement; break; } } if (placement !== resetPlacement) { return { reset: { placement: resetPlacement } }; } } return {}; } }; }; function getSideOffsets(overflow, rect) { return { top: overflow.top - rect.height, right: overflow.right - rect.width, bottom: overflow.bottom - rect.height, left: overflow.left - rect.width }; } function isAnySideFullyClipped(overflow) { return sides.some(side => overflow[side] >= 0); } /** * Provides data to hide the floating element in applicable situations, such as * when it is not in the same clipping context as the reference element. * @see https://floating-ui.com/docs/hide */ const hide = function (options) { if (options === void 0) { options = {}; } return { name: 'hide', options, async fn(state) { const { rects } = state; const { strategy = 'referenceHidden', ...detectOverflowOptions } = evaluate(options, state); switch (strategy) { case 'referenceHidden': { const overflow = await detectOverflow(state, { ...detectOverflowOptions, elementContext: 'reference' }); const offsets = getSideOffsets(overflow, rects.reference); return { data: { referenceHiddenOffsets: offsets, referenceHidden: isAnySideFullyClipped(offsets) } }; } case 'escaped': { const overflow = await detectOverflow(state, { ...detectOverflowOptions, altBoundary: true }); const offsets = getSideOffsets(overflow, rects.floating); return { data: { escapedOffsets: offsets, escaped: isAnySideFullyClipped(offsets) } }; } default: { return {}; } } } }; }; function getBoundingRect(rects) { const minX = min(...rects.map(rect => rect.left)); const minY = min(...rects.map(rect => rect.top)); const maxX = max(...rects.map(rect => rect.right)); const maxY = max(...rects.map(rect => rect.bottom)); return { x: minX, y: minY, width: maxX - minX, height: maxY - minY }; } function getRectsByLine(rects) { const sortedRects = rects.slice().sort((a, b) => a.y - b.y); const groups = []; let prevRect = null; for (let i = 0; i < sortedRects.length; i++) { const rect = sortedRects[i]; if (!prevRect || rect.y - prevRect.y > prevRect.height / 2) { groups.push([rect]); } else { groups[groups.length - 1].push(rect); } prevRect = rect; } return groups.map(rect => rectToClientRect(getBoundingRect(rect))); } /** * Provides improved positioning for inline reference elements that can span * over multiple lines, such as hyperlinks or range selections. * @see https://floating-ui.com/docs/inline */ const inline = function (options) { if (options === void 0) { options = {}; } return { name: 'inline', options, async fn(state) { const { placement, elements, rects, platform, strategy } = state; // A MouseEvent's client{X,Y} coords can be up to 2 pixels off a // ClientRect's bounds, despite the event listener being triggered. A // padding of 2 seems to handle this issue. const { padding = 2, x, y } = evaluate(options, state); const nativeClientRects = Array.from((await (platform.getClientRects == null ? void 0 : platform.getClientRects(elements.reference))) || []); const clientRects = getRectsByLine(nativeClientRects); const fallback = rectToClientRect(getBoundingRect(nativeClientRects)); const paddingObject = getPaddingObject(padding); function getBoundingClientRect() { // There are two rects and they are disjoined. if (clientRects.length === 2 && clientRects[0].left > clientRects[1].right && x != null && y != null) { // Find the first rect in which the point is fully inside. return clientRects.find(rect => x > rect.left - paddingObject.left && x < rect.right + paddingObject.right && y > rect.top - paddingObject.top && y < rect.bottom + paddingObject.bottom) || fallback; } // There are 2 or more connected rects. if (clientRects.length >= 2) { if (getSideAxis(placement) === 'y') { const firstRect = clientRects[0]; const lastRect = clientRects[clientRects.length - 1]; const isTop = getSide(placement) === 'top'; const top = firstRect.top; const bottom = lastRect.bottom; const left = isTop ? firstRect.left : lastRect.left; const right = isTop ? firstRect.right : lastRect.right; const width = right - left; const height = bottom - top; return { top, bottom, left, right, width, height, x: left, y: top }; } const isLeftSide = getSide(placement) === 'left'; const maxRight = max(...clientRects.map(rect => rect.right)); const minLeft = min(...clientRects.map(rect => rect.left)); const measureRects = clientRects.filter(rect => isLeftSide ? rect.left === minLeft : rect.right === maxRight); const top = measureRects[0].top; const bottom = measureRects[measureRects.length - 1].bottom; const left = minLeft; const right = maxRight; const width = right - left; const height = bottom - top; return { top, bottom, left, right, width, height, x: left, y: top }; } return fallback; } const resetRects = await platform.getElementRects({ reference: { getBoundingClientRect }, floating: elements.floating, strategy }); if (rects.reference.x !== resetRects.reference.x || rects.reference.y !== resetRects.reference.y || rects.reference.width !== resetRects.reference.width || rects.reference.height !== resetRects.reference.height) { return { reset: { rects: resetRects } }; } return {}; } }; }; // For type backwards-compatibility, the `OffsetOptions` type was also // Derivable. async function convertValueToCoords(state, options) { const { placement, platform, elements } = state; const rtl = await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating)); const side = getSide(placement); const alignment = getAlignment(placement); const isVertical = getSideAxis(placement) === 'y'; const mainAxisMulti = ['left', 'top'].includes(side) ? -1 : 1; const crossAxisMulti = rtl && isVertical ? -1 : 1; const rawValue = evaluate(options, state); let { mainAxis, crossAxis, alignmentAxis } = typeof rawValue === 'number' ? { mainAxis: rawValue, crossAxis: 0, alignmentAxis: null } : { mainAxis: 0, crossAxis: 0, alignmentAxis: null, ...rawValue }; if (alignment && typeof alignmentAxis === 'number') { crossAxis = alignment === 'end' ? alignmentAxis * -1 : alignmentAxis; } return isVertical ? { x: crossAxis * crossAxisMulti, y: mainAxis * mainAxisMulti } : { x: mainAxis * mainAxisMulti, y: crossAxis * crossAxisMulti }; } /** * Modifies the placement by translating the floating element along the * specified axes. * A number (shorthand for `mainAxis` or distance), or an axes configuration * object may be passed. * @see https://floating-ui.com/docs/offset */ const offset = function (options) { if (options === void 0) { options = 0; } return { name: 'offset', options, async fn(state) { var _middlewareData$offse, _middlewareData$arrow; const { x, y, placement, middlewareData } = state; const diffCoords = await convertValueToCoords(state, options); // If the placement is the same and the arrow caused an alignment offset // then we don't need to change the positioning coordinates. if (placement === ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse.placement) && (_middlewareData$arrow = middlewareData.arrow) != null && _middlewareData$arrow.alignmentOffset) { return {}; } return { x: x + diffCoords.x, y: y + diffCoords.y, data: { ...diffCoords, placement } }; } }; }; /** * Optimizes the visibility of the floating element by shifting it in order to * keep it in view when it will overflow the clipping boundary. * @see https://floating-ui.com/docs/shift */ const shift = function (options) { if (options === void 0) { options = {}; } return { name: 'shift', options, async fn(state) { const { x, y, placement } = state; const { mainAxis: checkMainAxis = true, crossAxis: checkCrossAxis = false, limiter = { fn: _ref => { let { x, y } = _ref; return { x, y }; } }, ...detectOverflowOptions } = evaluate(options, state); const coords = { x, y }; const overflow = await detectOverflow(state, detectOverflowOptions); const crossAxis = getSideAxis(getSide(placement)); const mainAxis = getOppositeAxis(crossAxis); let mainAxisCoord = coords[mainAxis]; let crossAxisCoord = coords[crossAxis]; if (checkMainAxis) { const minSide = mainAxis === 'y' ? 'top' : 'left'; const maxSide = mainAxis === 'y' ? 'bottom' : 'right'; const min = mainAxisCoord + overflow[minSide]; const max = mainAxisCoord - overflow[maxSide]; mainAxisCoord = clamp(min, mainAxisCoord, max); } if (checkCrossAxis) { const minSide = crossAxis === 'y' ? 'top' : 'left'; const maxSide = crossAxis === 'y' ? 'bottom' : 'right'; const min = crossAxisCoord + overflow[minSide]; const max = crossAxisCoord - overflow[maxSide]; crossAxisCoord = clamp(min, crossAxisCoord, max); } const limitedCoords = limiter.fn({ ...state, [mainAxis]: mainAxisCoord, [crossAxis]: crossAxisCoord }); return { ...limitedCoords, data: { x: limitedCoords.x - x, y: limitedCoords.y - y } }; } }; }; /** * Built-in `limiter` that will stop `shift()` at a certain point. */ const limitShift = function (options) { if (options === void 0) { options = {}; } return { options, fn(state) { const { x, y, placement, rects, middlewareData } = state; const { offset = 0, mainAxis: checkMainAxis = true, crossAxis: checkCrossAxis = true } = evaluate(options, state); const coords = { x, y }; const crossAxis = getSideAxis(placement); const mainAxis = getOppositeAxis(crossAxis); let mainAxisCoord = coords[mainAxis]; let crossAxisCoord = coords[crossAxis]; const rawOffset = evaluate(offset, state); const computedOffset = typeof rawOffset === 'number' ? { mainAxis: rawOffset, crossAxis: 0 } : { mainAxis: 0, crossAxis: 0, ...rawOffset }; if (checkMainAxis) { const len = mainAxis === 'y' ? 'height' : 'width'; const limitMin = rects.reference[mainAxis] - rects.floating[len] + computedOffset.mainAxis; const limitMax = rects.reference[mainAxis] + rects.reference[len] - computedOffset.mainAxis; if (mainAxisCoord < limitMin) { mainAxisCoord = limitMin; } else if (mainAxisCoord > limitMax) { mainAxisCoord = limitMax; } } if (checkCrossAxis) { var _middlewareData$offse, _middlewareData$offse2; const len = mainAxis === 'y' ? 'width' : 'height'; const isOriginSide = ['top', 'left'].includes(getSide(placement)); const limitMin = rects.reference[crossAxis] - rects.floating[len] + (isOriginSide ? ((_middlewareData$offse = middlewareData.offset) == null ? void 0 : _middlewareData$offse[crossAxis]) || 0 : 0) + (isOriginSide ? 0 : computedOffset.crossAxis); const limitMax = rects.reference[crossAxis] + rects.reference[len] + (isOriginSide ? 0 : ((_middlewareData$offse2 = middlewareData.offset) == null ? void 0 : _middlewareData$offse2[crossAxis]) || 0) - (isOriginSide ? computedOffset.crossAxis : 0); if (crossAxisCoord < limitMin) { crossAxisCoord = limitMin; } else if (crossAxisCoord > limitMax) { crossAxisCoord = limitMax; } } return { [mainAxis]: mainAxisCoord, [crossAxis]: crossAxisCoord }; } }; }; /** * Provides data that allows you to change the size of the floating element — * for instance, prevent it from overflowing the clipping boundary or match the * width of the reference element. * @see https://floating-ui.com/docs/size */ const size = function (options) { if (options === void 0) { options = {}; } return { name: 'size', options, async fn(state) { const { placement, rects, platform, elements } = state; const { apply = () => {}, ...detectOverflowOptions } = evaluate(options, state); const overflow = await detectOverflow(state, detectOverflowOptions); const side = getSide(placement); const alignment = getAlignment(placement); const isYAxis = getSideAxis(placement) === 'y'; const { width, height } = rects.floating; let heightSide; let widthSide; if (side === 'top' || side === 'bottom') { heightSide = side; widthSide = alignment === ((await (platform.isRTL == null ? void 0 : platform.isRTL(elements.floating))) ? 'start' : 'end') ? 'left' : 'right'; } else { widthSide = side; heightSide = alignment === 'end' ? 'top' : 'bottom'; } const overflowAvailableHeight = height - overflow[heightSide]; const overflowAvailableWidth = width - overflow[widthSide]; const noShift = !state.middlewareData.shift; let availableHeight = overflowAvailableHeight; let availableWidth = overflowAvailableWidth; if (isYAxis) { const maximumClippingWidth = width - overflow.left - overflow.right; availableWidth = alignment || noShift ? min(overflowAvailableWidth, maximumClippingWidth) : maximumClippingWidth; } else { const maximumClippingHeight = height - overflow.top - overflow.bottom; availableHeight = alignment || noShift ? min(overflowAvailableHeight, maximumClippingHeight) : maximumClippingHeight; } if (noShift && !alignment) { const xMin = max(overflow.left, 0); const xMax = max(overflow.right, 0); const yMin = max(overflow.top, 0); const yMax = max(overflow.bottom, 0); if (isYAxis) { availableWidth = width - 2 * (xMin !== 0 || xMax !== 0 ? xMin + xMax : max(overflow.left, overflow.right)); } else { availableHeight = height - 2 * (yMin !== 0 || yMax !== 0 ? yMin + yMax : max(overflow.top, overflow.bottom)); } } await apply({ ...state, availableWidth, availableHeight }); const nextDimensions = await platform.getDimensions(elements.floating); if (width !== nextDimensions.width || height !== nextDimensions.height) { return { reset: { rects: true } }; } return {}; } }; }; ;// CONCATENATED MODULE: ./node_modules/@floating-ui/dom/dist/floating-ui.dom.mjs function getCssDimensions(element) { const css = floating_ui_utils_dom_getComputedStyle(element); // In testing environments, the `width` and `height` properties are empty // strings for SVG elements, returning NaN. Fallback to `0` in this case. let width = parseFloat(css.width) || 0; let height = parseFloat(css.height) || 0; const hasOffset = isHTMLElement(element); const offsetWidth = hasOffset ? element.offsetWidth : width; const offsetHeight = hasOffset ? element.offsetHeight : height; const shouldFallback = round(width) !== offsetWidth || round(height) !== offsetHeight; if (shouldFallback) { width = offsetWidth; height = offsetHeight; } return { width, height, $: shouldFallback }; } function unwrapElement(element) { return !isElement(element) ? element.contextElement : element; } function getScale(element) { const domElement = unwrapElement(element); if (!isHTMLElement(domElement)) { return createCoords(1); } const rect = domElement.getBoundingClientRect(); const { width, height, $ } = getCssDimensions(domElement); let x = ($ ? round(rect.width) : rect.width) / width; let y = ($ ? round(rect.height) : rect.height) / height; // 0, NaN, or Infinity should always fallback to 1. if (!x || !Number.isFinite(x)) { x = 1; } if (!y || !Number.isFinite(y)) { y = 1; } return { x, y }; } const noOffsets = /*#__PURE__*/createCoords(0); function getVisualOffsets(element) { const win = getWindow(element); if (!isWebKit() || !win.visualViewport) { return noOffsets; } return { x: win.visualViewport.offsetLeft, y: win.visualViewport.offsetTop }; } function shouldAddVisualOffsets(element, isFixed, floatingOffsetParent) { if (isFixed === void 0) { isFixed = false; } if (!floatingOffsetParent || isFixed && floatingOffsetParent !== getWindow(element)) { return false; } return isFixed; } function getBoundingClientRect(element, includeScale, isFixedStrategy, offsetParent) { if (includeScale === void 0) { includeScale = false; } if (isFixedStrategy === void 0) { isFixedStrategy = false; } const clientRect = element.getBoundingClientRect(); const domElement = unwrapElement(element); let scale = createCoords(1); if (includeScale) { if (offsetParent) { if (isElement(offsetParent)) { scale = getScale(offsetParent); } } else { scale = getScale(element); } } const visualOffsets = shouldAddVisualOffsets(domElement, isFixedStrategy, offsetParent) ? getVisualOffsets(domElement) : createCoords(0); let x = (clientRect.left + visualOffsets.x) / scale.x; let y = (clientRect.top + visualOffsets.y) / scale.y; let width = clientRect.width / scale.x; let height = clientRect.height / scale.y; if (domElement) { const win = getWindow(domElement); const offsetWin = offsetParent && isElement(offsetParent) ? getWindow(offsetParent) : offsetParent; let currentIFrame = win.frameElement; while (currentIFrame && offsetParent && offsetWin !== win) { const iframeScale = getScale(currentIFrame); const iframeRect = currentIFrame.getBoundingClientRect(); const css = floating_ui_utils_dom_getComputedStyle(currentIFrame); const left = iframeRect.left + (currentIFrame.clientLeft + parseFloat(css.paddingLeft)) * iframeScale.x; const top = iframeRect.top + (currentIFrame.clientTop + parseFloat(css.paddingTop)) * iframeScale.y; x *= iframeScale.x; y *= iframeScale.y; width *= iframeScale.x; height *= iframeScale.y; x += left; y += top; currentIFrame = getWindow(currentIFrame).frameElement; } } return rectToClientRect({ width, height, x, y }); } const topLayerSelectors = [':popover-open', ':modal']; function topLayer(floating) { let isTopLayer = false; let x = 0; let y = 0; function setIsTopLayer(selector) { try { isTopLayer = isTopLayer || floating.matches(selector); } catch (e) {} } topLayerSelectors.forEach(selector => { setIsTopLayer(selector); }); if (isTopLayer) { const containingBlock = getContainingBlock(floating); if (containingBlock) { const rect = containingBlock.getBoundingClientRect(); x = rect.x; y = rect.y; } } return [isTopLayer, x, y]; } function convertOffsetParentRelativeRectToViewportRelativeRect(_ref) { let { elements, rect, offsetParent, strategy } = _ref; const documentElement = getDocumentElement(offsetParent); const [isTopLayer] = elements ? topLayer(elements.floating) : [false]; if (offsetParent === documentElement || isTopLayer) { return rect; } let scroll = { scrollLeft: 0, scrollTop: 0 }; let scale = createCoords(1); const offsets = createCoords(0); const isOffsetParentAnElement = isHTMLElement(offsetParent); if (isOffsetParentAnElement || !isOffsetParentAnElement && strategy !== 'fixed') { if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) { scroll = getNodeScroll(offsetParent); } if (isHTMLElement(offsetParent)) { const offsetRect = getBoundingClientRect(offsetParent); scale = getScale(offsetParent); offsets.x = offsetRect.x + offsetParent.clientLeft; offsets.y = offsetRect.y + offsetParent.clientTop; } } return { width: rect.width * scale.x, height: rect.height * scale.y, x: rect.x * scale.x - scroll.scrollLeft * scale.x + offsets.x, y: rect.y * scale.y - scroll.scrollTop * scale.y + offsets.y }; } function getClientRects(element) { return Array.from(element.getClientRects()); } function getWindowScrollBarX(element) { // If has a CSS width greater than the viewport, then this will be // incorrect for RTL. return getBoundingClientRect(getDocumentElement(element)).left + getNodeScroll(element).scrollLeft; } // Gets the entire size of the scrollable document area, even extending outside // of the `` and `` rect bounds if horizontally scrollable. function getDocumentRect(element) { const html = getDocumentElement(element); const scroll = getNodeScroll(element); const body = element.ownerDocument.body; const width = max(html.scrollWidth, html.clientWidth, body.scrollWidth, body.clientWidth); const height = max(html.scrollHeight, html.clientHeight, body.scrollHeight, body.clientHeight); let x = -scroll.scrollLeft + getWindowScrollBarX(element); const y = -scroll.scrollTop; if (floating_ui_utils_dom_getComputedStyle(body).direction === 'rtl') { x += max(html.clientWidth, body.clientWidth) - width; } return { width, height, x, y }; } function getViewportRect(element, strategy) { const win = getWindow(element); const html = getDocumentElement(element); const visualViewport = win.visualViewport; let width = html.clientWidth; let height = html.clientHeight; let x = 0; let y = 0; if (visualViewport) { width = visualViewport.width; height = visualViewport.height; const visualViewportBased = isWebKit(); if (!visualViewportBased || visualViewportBased && strategy === 'fixed') { x = visualViewport.offsetLeft; y = visualViewport.offsetTop; } } return { width, height, x, y }; } // Returns the inner client rect, subtracting scrollbars if present. function getInnerBoundingClientRect(element, strategy) { const clientRect = getBoundingClientRect(element, true, strategy === 'fixed'); const top = clientRect.top + element.clientTop; const left = clientRect.left + element.clientLeft; const scale = isHTMLElement(element) ? getScale(element) : createCoords(1); const width = element.clientWidth * scale.x; const height = element.clientHeight * scale.y; const x = left * scale.x; const y = top * scale.y; return { width, height, x, y }; } function getClientRectFromClippingAncestor(element, clippingAncestor, strategy) { let rect; if (clippingAncestor === 'viewport') { rect = getViewportRect(element, strategy); } else if (clippingAncestor === 'document') { rect = getDocumentRect(getDocumentElement(element)); } else if (isElement(clippingAncestor)) { rect = getInnerBoundingClientRect(clippingAncestor, strategy); } else { const visualOffsets = getVisualOffsets(element); rect = { ...clippingAncestor, x: clippingAncestor.x - visualOffsets.x, y: clippingAncestor.y - visualOffsets.y }; } return rectToClientRect(rect); } function hasFixedPositionAncestor(element, stopNode) { const parentNode = getParentNode(element); if (parentNode === stopNode || !isElement(parentNode) || isLastTraversableNode(parentNode)) { return false; } return floating_ui_utils_dom_getComputedStyle(parentNode).position === 'fixed' || hasFixedPositionAncestor(parentNode, stopNode); } // A "clipping ancestor" is an `overflow` element with the characteristic of // clipping (or hiding) child elements. This returns all clipping ancestors // of the given element up the tree. function getClippingElementAncestors(element, cache) { const cachedResult = cache.get(element); if (cachedResult) { return cachedResult; } let result = getOverflowAncestors(element, [], false).filter(el => isElement(el) && getNodeName(el) !== 'body'); let currentContainingBlockComputedStyle = null; const elementIsFixed = floating_ui_utils_dom_getComputedStyle(element).position === 'fixed'; let currentNode = elementIsFixed ? getParentNode(element) : element; // https://developer.mozilla.org/en-US/docs/Web/CSS/Containing_block#identifying_the_containing_block while (isElement(currentNode) && !isLastTraversableNode(currentNode)) { const computedStyle = floating_ui_utils_dom_getComputedStyle(currentNode); const currentNodeIsContaining = isContainingBlock(currentNode); if (!currentNodeIsContaining && computedStyle.position === 'fixed') { currentContainingBlockComputedStyle = null; } const shouldDropCurrentNode = elementIsFixed ? !currentNodeIsContaining && !currentContainingBlockComputedStyle : !currentNodeIsContaining && computedStyle.position === 'static' && !!currentContainingBlockComputedStyle && ['absolute', 'fixed'].includes(currentContainingBlockComputedStyle.position) || isOverflowElement(currentNode) && !currentNodeIsContaining && hasFixedPositionAncestor(element, currentNode); if (shouldDropCurrentNode) { // Drop non-containing blocks. result = result.filter(ancestor => ancestor !== currentNode); } else { // Record last containing block for next iteration. currentContainingBlockComputedStyle = computedStyle; } currentNode = getParentNode(currentNode); } cache.set(element, result); return result; } // Gets the maximum area that the element is visible in due to any number of // clipping ancestors. function getClippingRect(_ref) { let { element, boundary, rootBoundary, strategy } = _ref; const elementClippingAncestors = boundary === 'clippingAncestors' ? getClippingElementAncestors(element, this._c) : [].concat(boundary); const clippingAncestors = [...elementClippingAncestors, rootBoundary]; const firstClippingAncestor = clippingAncestors[0]; const clippingRect = clippingAncestors.reduce((accRect, clippingAncestor) => { const rect = getClientRectFromClippingAncestor(element, clippingAncestor, strategy); accRect.top = max(rect.top, accRect.top); accRect.right = min(rect.right, accRect.right); accRect.bottom = min(rect.bottom, accRect.bottom); accRect.left = max(rect.left, accRect.left); return accRect; }, getClientRectFromClippingAncestor(element, firstClippingAncestor, strategy)); return { width: clippingRect.right - clippingRect.left, height: clippingRect.bottom - clippingRect.top, x: clippingRect.left, y: clippingRect.top }; } function getDimensions(element) { const { width, height } = getCssDimensions(element); return { width, height }; } function getRectRelativeToOffsetParent(element, offsetParent, strategy, floating) { const isOffsetParentAnElement = isHTMLElement(offsetParent); const documentElement = getDocumentElement(offsetParent); const isFixed = strategy === 'fixed'; const rect = getBoundingClientRect(element, true, isFixed, offsetParent); let scroll = { scrollLeft: 0, scrollTop: 0 }; const offsets = createCoords(0); if (isOffsetParentAnElement || !isOffsetParentAnElement && !isFixed) { if (getNodeName(offsetParent) !== 'body' || isOverflowElement(documentElement)) { scroll = getNodeScroll(offsetParent); } if (isOffsetParentAnElement) { const offsetRect = getBoundingClientRect(offsetParent, true, isFixed, offsetParent); offsets.x = offsetRect.x + offsetParent.clientLeft; offsets.y = offsetRect.y + offsetParent.clientTop; } else if (documentElement) { offsets.x = getWindowScrollBarX(documentElement); } } let x = rect.left + scroll.scrollLeft - offsets.x; let y = rect.top + scroll.scrollTop - offsets.y; const [isTopLayer, topLayerX, topLayerY] = topLayer(floating); if (isTopLayer) { x += topLayerX; y += topLayerY; if (isOffsetParentAnElement) { x += offsetParent.clientLeft; y += offsetParent.clientTop; } } return { x, y, width: rect.width, height: rect.height }; } function getTrueOffsetParent(element, polyfill) { if (!isHTMLElement(element) || floating_ui_utils_dom_getComputedStyle(element).position === 'fixed') { return null; } if (polyfill) { return polyfill(element); } return element.offsetParent; } // Gets the closest ancestor positioned element. Handles some edge cases, // such as table ancestors and cross browser bugs. function getOffsetParent(element, polyfill) { const window = getWindow(element); if (!isHTMLElement(element)) { return window; } let offsetParent = getTrueOffsetParent(element, polyfill); while (offsetParent && isTableElement(offsetParent) && floating_ui_utils_dom_getComputedStyle(offsetParent).position === 'static') { offsetParent = getTrueOffsetParent(offsetParent, polyfill); } if (offsetParent && (getNodeName(offsetParent) === 'html' || getNodeName(offsetParent) === 'body' && floating_ui_utils_dom_getComputedStyle(offsetParent).position === 'static' && !isContainingBlock(offsetParent))) { return window; } return offsetParent || getContainingBlock(element) || window; } const getElementRects = async function (data) { const getOffsetParentFn = this.getOffsetParent || getOffsetParent; const getDimensionsFn = this.getDimensions; return { reference: getRectRelativeToOffsetParent(data.reference, await getOffsetParentFn(data.floating), data.strategy, data.floating), floating: { x: 0, y: 0, ...(await getDimensionsFn(data.floating)) } }; }; function isRTL(element) { return floating_ui_utils_dom_getComputedStyle(element).direction === 'rtl'; } const platform = { convertOffsetParentRelativeRectToViewportRelativeRect, getDocumentElement: getDocumentElement, getClippingRect, getOffsetParent, getElementRects, getClientRects, getDimensions, getScale, isElement: isElement, isRTL }; // https://samthor.au/2021/observing-dom/ function observeMove(element, onMove) { let io = null; let timeoutId; const root = getDocumentElement(element); function cleanup() { var _io; clearTimeout(timeoutId); (_io = io) == null || _io.disconnect(); io = null; } function refresh(skip, threshold) { if (skip === void 0) { skip = false; } if (threshold === void 0) { threshold = 1; } cleanup(); const { left, top, width, height } = element.getBoundingClientRect(); if (!skip) { onMove(); } if (!width || !height) { return; } const insetTop = floor(top); const insetRight = floor(root.clientWidth - (left + width)); const insetBottom = floor(root.clientHeight - (top + height)); const insetLeft = floor(left); const rootMargin = -insetTop + "px " + -insetRight + "px " + -insetBottom + "px " + -insetLeft + "px"; const options = { rootMargin, threshold: max(0, min(1, threshold)) || 1 }; let isFirstUpdate = true; function handleObserve(entries) { const ratio = entries[0].intersectionRatio; if (ratio !== threshold) { if (!isFirstUpdate) { return refresh(); } if (!ratio) { timeoutId = setTimeout(() => { refresh(false, 1e-7); }, 100); } else { refresh(false, ratio); } } isFirstUpdate = false; } // Older browsers don't support a `document` as the root and will throw an // error. try { io = new IntersectionObserver(handleObserve, { ...options, // Handle